Eyes, teeth, horns… often times, a sculpture requires features which repeat and need to appear nearly identical, or which need to be an exact shape and size each time. Instead of trying to sculpt each part individually, it can sometimes be easier to pre-make an object (like the spikes in the lizard photo) or use an existing object (the glass cabochons being used as eye placeholders).
In the last blog post, Molding and Casting Garrus’ face, I showed you how I made the mold and cast the top part of my Garrus mask in latex. This one will cover some additional mask pieces. I won’t go into quite as much detail about the molding and casting process, since I covered it pretty thoroughly before. I’ll also show how the top part of the mask attaches to the bottom, and get to the beginnings of the neck build.
In the previous post, Sculpting Garrus’ Face, I showed how I sculpted Garrus’ face. This blog will show how the sculpture went from clay to latex, and the continuing process of building the mask.
I decided to make a one-piece mold for the face. Before starting to make the mold, I needed a base to catch the plaster runoff. I started by building a wall of cardboard pieces around the base of the sculpture, attached with hot glue.
In my last post, Garrus – Planning and Concept Sketches, I showed my concept for building the mask – the front/top head piece was going to be separate from the lower jaw, neck, and mandibles. This post will show how I started to build the support structure for the mask, as well as the sculpting process for the top of the head.